With a clever
Lightning-connected design and solid construction, we're mostly
impressed by the Gamevice gaming controller for iPhone. But with a $100
price tag, a risk of not fitting future iPhone models, and broken
controller forwarding support from Apple in iOS, we feel it's an
extremely niche device.
The Gamevice is a physical gaming controller that fits iPhone 6, iPhone 6
Plus, iPhone 6s, and iPhone 6s Plus. It's available through Apple's
retail and online stores for $99.95.
Like most other gaming controllers for iOS, it features two joysticks, a
D-pad, four face buttons, and four shoulder buttons. It's powered by an
internal 400 mAh battery, and connects to the iPhone via a Lightning
plug, which means no need for a Bluetooth wireless connection.
Hardware
The Gamevice is noteworthy because it's the first Lightning-connected
controller we've seen that fits the latest iPhone 6 and iPhone 6s
series.
Both the Moga Ace Power and Logitech PowerShell
with Lightning connectivity. But both of those were designed for
Apple's iPhone 5 and iPhone 5s series, and do not fit the iPhone 6 or
6s.
Right off the bat, this spotlights some of the issues the Gamevice may
face down the road. A clever design for the Gamevice allows both the
4.7-inch iPhone 6/6s, and the larger 5.5-inch Plus models to fit the
accessory, but there is no guarantee that a mythical "iPhone 7" will
also fit.
We can't ding the product for this, because who knows what the future will bring. But still: Buyer beware.
We used the Gamevice with our iPhone 6s and found that we really enjoyed the clever design of the device.
Gamevice has two pieces: a left side with the D pad and joystick, and
right side with second joystick and face buttons of A, B, X and Y. Both
sides feature both a trigger and bumper.
These two pieces are connected by a rubberized, folding piece dubbed the
"flexbridge." When extended, the two sides of the controller fit
securely around the iPhone and hold it in place. There is also an
extension slider on the back, and a locking mechanism on the right side,
to allow users to choose between fitting an iPhone 6/6s, or a larger
Plus version.
When it's not in use, the flexbridge can be folded accordion-style and
sandwiched between the two controller halves. These hard plastic pieces
attach to the backs of one another magnetically.
This feature aids in the portability of the Gamevice, though it still
isn't pocketable in any fashion. Still, we had no problems throwing the
unit in a bag, and appreciated the collapsible design.
Connecting the Gamevice was also easy and simple. And when placed inside
the snug slots and connected to the Lightning plug, we had no worries
that our iPhone was going to fall out.
The unit recharges through a micro USB port, which also passes power
through to the iPhone, allowing users to charge and play a game at the
same time.
Another welcome inclusion with the Gamevice is a dedicated headphone
jack. When used, iPhone audio passes through the Lightning port,
allowing you to connect a standard 3.5mm headphone to the bottom of the
unit. The device can also be used without headphones if you prefer.
Usage
We were pleased to find that the solid construction and design of the
Gamevice also extends to the buttons as well. Both the face buttons and
joysticks are responsive and well built, giving the controller a premium
feel. The D-pad is serviceable, as most are these days.
If we had to single out a weak point, it'd be the triggers and shoulder
buttons. They're not bad, per se, but they aren't as strong as some
other iOS controller options — which retail for much less than the
Gamevice.
Specifically, we take issue with the triggers, which lack any
discernible "depth" to them. While the buttons can be pressed and give a
satisfying feel of a click, there isn't any range for a lighter or
deeper press as on other triggers, most notably the SteelSeries Stratus.
That issue aside, the Gamevice feels comfortable in the hands, and we
had no problems using it for compatible titles like Geometry Wars 3,
Halo: Spartan Assault, and the Metal Slug series.
As with other physical controllers, playing titles with the Gamevice is
vastly superior to touchscreen-only controls, for most games. If you buy
this controller, you will have a much better gaming experience.
Our main knock against MFi controllers remains Apple's fault, because
the iOS App Store does not identify which downloads support third-party
gaming controllers.
Apple addressed this issue with the new Apple TV and tvOS, but the
problem still remains on iOS. Gamevice has, thankfully, addressed this
in its own way, and offers the "Gamevice Live" app as a free download.
We're happy Gamevice Live exists, though the app is glitchy. When
scrolling, we found that it would frequently accidentally select an app.
Aside from this bug, it's well designed and does what it needs to do.
Gamevice Live is a curated list of controller-compatible apps,
addressing a problem that Apple created.
There are three tabs — Featured, Explore, and Search — while apps are
sorted in categories like "New Games" and "Our Favorites." It's a nice
way to discover titles for your new accessory.
The app also displays Gamevice-specific controls, featuring images
showing exactly what buttons on the device will accomplish certain tasks
in specific games.
Of course, much of this wouldn't be necessary at all if Apple simply
displayed controller support in iOS App Store listings. The company has
done so on tvOS, but has not on iOS. And there is no way to use Gamevice
with tvOS (yet). Which is another Apple-related issue in and of itself.
Controller Forwarding (or not)
It should be noted that the Lightning-connected design for the Gamevice
makes it a much better option for iPhone gaming on the go than, say, the
excellent SteelSeries Nimbus. While we had high praise for the Nimbus, its lack of any sort of mount for the iPhone makes it an Apple TV- or iPad-only affair.
It's for that reason that we were particularly keen to try out a feature
Apple introduced back in iOS 8, dubbed "Controller Forwarding."
Controller Forwarding
is intended to extend the value of Lightning-connected controllers by
allowing them to be used wirelessly with other devices, like an iPad or
Mac. In theory, an iPad or Mac running a compatible game would connect
to an iPhone with a Lightning controller attached, like the Gamevice.
When Controller Forwarding was introduced at Apple's 2014 Worldwide Developers Conference, the company made it sound
like the feature would "just work," with minimal effort needed by users
or developers. Supposedly, any game supporting the default setup for
physical gaming controllers would be able to use Controller Forwarding.
Considering the Gamevice was the first Lightning-connected controller we
got our hands on since the launch of iOS 8 and the iPhone 6 in 2014, we
were excited to see how well Controller Forwarding works.
The answer: It doesn't really work at all.
In our tests, only a handful of games even showed the option to connect
our iPhone 6s with Gamevice to our iPad Pro. Both devices were running
the latest version of iOS 9.
In the event that we were shown the option to connect (either via the
lockscreen or the app switcher), the controller either didn't properly
connect, or it just didn't work at all.
In short, we couldn't test Controller Forwarding with the Gamevice,
because we couldn't get it to work, despite repeated attempts, and a
request for help directly to Apple.
From what we could find, there is no Controller Forwarding support for
tvOS either. This means your $100 Gamevice will only work with your
iPhone, and nothing else. For now.
Conclusion
If you're OK with the fact that it might not fit an "iPhone 7" and
beyond, and you don't mind the $100 price, there's a lot to like with
the Gamevice. The unique design works.
But as it stands, you will
only be using your Gamevice with an
iPhone 6/6s or Plus. Without functional Controller Forwarding, as far as
we could find, you can't use this device with your iPad, Mac or Apple
TV.
Still, at $100, this is a pricey accessory. Especially when you consider
that there are other models with iPhone clamps for playing on the go
that cost half as much as the Gamevice, or less.
If you want an iPhone controller and don't mind Bluetooth connectivity, the MadCatz C.T.R.L.i series
features a removable iPhone clamp and can be had for under $50, though
it lacks a rechargeable battery, instead relying on AAAs. There's also
the Moga Rebel, which costs $80 and does have a rechargeable battery.
Regardless, it's good to have options, and the Gamevice's unique design
makes it a welcome addition to the lineup. We just have a hard time
recommending it over other options at its current $100 price point.
Score: 3 out of 5
Pros
- Lightning connection makes it easy to plug and play
- Solid construction is comfortable in the hands
- Unique design allows all iPhone 6/6s and Plus models to fit
- Collapsible for extra portability (though not pocketable)
Cons
- The triggers lack depth, serving just as basic buttons
- $100 price point is too high
- Apple still doesn't identify compatible games on the iOS App Store
- Apple needs to fix Controller Forwarding in iOS 9